HexTileState
constHexTileState:Trait<{baseAssetId:string;coastEdges:number;coastWaterless:boolean;coordinates: () =>HexCoordinates;elevation:number;key:string;riverCrossing:"A"|"B"|undefined;riverCurvy:boolean;riverEdges:number;riverWaterless:boolean;roadEdges:number;roadSlope:"high"|"low"|undefined;supportAssetId:string;tags: () =>string[];terrain:GameboardTerrain;textureSet:"default"|"fall"|"summer"|"winter"; }>
Defined in: src/traits/board.ts:49
Full tile trait used for serialization, rendering, and coarse tile queries.