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DecomposedGameboardTileQuery

const DecomposedGameboardTileQuery: Query<[TagTrait, Trait<{ key: string; q: number; r: number; }>, Trait<{ terrain: GameboardTerrain; }>, Trait<{ baseAssetId: string; elevation: number; supportAssetId: string; }>, Trait<{ coastEdges: number; coastWaterless: boolean; riverCrossing: "A" | "B" | undefined; riverCurvy: boolean; riverEdges: number; riverWaterless: boolean; roadEdges: number; roadSlope: "high" | "low" | undefined; }>, Trait<{ textureSet: "default" | "fall" | "summer" | "winter"; }>, Trait<() => string[]>]>

Defined in: src/koota/koota.ts:122

Query for decomposed tile traits used by rule and ECS adapters.