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validateTextureBindings

validateTextureBindings(bindings): readonly string[]

Defined in: packages/declarative-hex-worlds/src/texture-binding/texture-binding.ts:53

Validate texture bindings at author time: assetId + textureUrl non-empty. Returns the problems (empty = valid) so a mis-specified binding fails before it silently no-ops at render.

readonly TextureBinding[]

readonly string[]