validateTextureBindings
validateTextureBindings(
bindings): readonlystring[]
Defined in: packages/declarative-hex-worlds/src/texture-binding/texture-binding.ts:53
Validate texture bindings at author time: assetId + textureUrl non-empty. Returns the problems (empty = valid) so a mis-specified binding fails before it silently no-ops at render.
Parameters
Section titled “Parameters”bindings
Section titled “bindings”readonly TextureBinding[]
Returns
Section titled “Returns”readonly string[]