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GameboardScenarioSimulationUpdateActorStep

Defined in: src/simulation/script.ts:235

Updates an actor and optionally its placement.

action: "update-actor"

Defined in: src/simulation/script.ts:238

Step discriminator.


actor: UpdateGameboardActorOptions

Defined in: src/simulation/script.ts:242

Actor update options.


actorId: string

Defined in: src/simulation/script.ts:240

Actor id to update.


optional id?: string

Defined in: src/simulation/script.ts:98

Optional stable step id used by reports and expectations.

GameboardScenarioSimulationStepBase.id


optional label?: string

Defined in: src/simulation/script.ts:100

Human-readable step label for reports.

GameboardScenarioSimulationStepBase.label


optional placement?: UpdateGameboardPlacementOptions

Defined in: src/simulation/script.ts:244

Optional placement update options for the actor placement.


optional systems?: false | RunGameboardSystemsOptions

Defined in: src/simulation/script.ts:246

Systems to run after update, or false to skip.