AddMountainStackRecipeStep
Defined in: src/scenario/recipe.ts:199
Recipe step that places a composed mountain stack.
Extends
Section titled “Extends”Properties
Section titled “Properties”action
Section titled “action”action:
"addMountainStack"
Defined in: src/scenario/recipe.ts:201
Discriminator for mountain stack placement.
at:
HexCoordinates
Defined in: src/gameboard/gameboard.ts:397
Tile where the mountain stack is anchored.
Inherited from
Section titled “Inherited from”height
Section titled “height”height:
number
Defined in: src/gameboard/gameboard.ts:399
Elevation height for the stack.
Inherited from
Section titled “Inherited from”rotationSteps?
Section titled “rotationSteps?”
optionalrotationSteps?:number
Defined in: src/gameboard/gameboard.ts:407
Clockwise 60-degree rotation steps.
Inherited from
Section titled “Inherited from”MountainStackOptions.rotationSteps
scale?
Section titled “scale?”
optionalscale?:number
Defined in: src/gameboard/gameboard.ts:409
Uniform render scale.
Inherited from
Section titled “Inherited from”variant?
Section titled “variant?”
optionalvariant?:MountainVariant
Defined in: src/gameboard/gameboard.ts:401
Mountain visual variant.
Inherited from
Section titled “Inherited from”withGrass?
Section titled “withGrass?”
optionalwithGrass?:boolean
Defined in: src/gameboard/gameboard.ts:403
Include grass on the mountain asset.
Inherited from
Section titled “Inherited from”MountainStackOptions.withGrass
withTrees?
Section titled “withTrees?”
optionalwithTrees?:boolean
Defined in: src/gameboard/gameboard.ts:405
Include trees on the mountain asset.