AddRiverPathRecipeStep
Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:182
Recipe step that lays river surfaces along a coordinate path.
Properties
Section titled “Properties”action
Section titled “action”action:
"addRiverPath"
Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:184
Discriminator for river path creation.
crossing?
Section titled “crossing?”
optionalcrossing?:RiverCrossing
Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:192
Crossing variant to place where road/river crossings are desired.
curvy?
Section titled “curvy?”
optionalcurvy?:boolean
Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:190
Whether to prefer curvy river variants.
path: readonly
HexCoordinates[]
Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:186
Ordered coordinates along the river.
waterless?
Section titled “waterless?”
optionalwaterless?:boolean
Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:188
Whether to use waterless river banks.