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AddRiverPathRecipeStep

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:182

Recipe step that lays river surfaces along a coordinate path.

action: "addRiverPath"

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:184

Discriminator for river path creation.


optional crossing?: RiverCrossing

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:192

Crossing variant to place where road/river crossings are desired.


optional curvy?: boolean

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:190

Whether to prefer curvy river variants.


path: readonly HexCoordinates[]

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:186

Ordered coordinates along the river.


optional waterless?: boolean

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:188

Whether to use waterless river banks.