GameboardInteractionTargetInput
GameboardInteractionTargetInput =
string|HexCoordinates| {actorId?:string;coordinates?:HexCoordinates|string;placementId?:string;tileKey?:string; }
Defined in: src/actors/actors.ts:203
Input accepted by interaction helpers when resolving a target.
Union Members
Section titled “Union Members”string
Type Literal
Section titled “Type Literal”{ actorId?: string; coordinates?: HexCoordinates | string; placementId?: string; tileKey?: string; }
actorId?
Section titled “actorId?”
optionalactorId?:string
Actor id to resolve directly.
coordinates?
Section titled “coordinates?”
optionalcoordinates?:HexCoordinates|string
Axial coordinates or tile key to resolve as a tile.
placementId?
Section titled “placementId?”
optionalplacementId?:string
Placement id to resolve directly.
tileKey?
Section titled “tileKey?”
optionaltileKey?:string
Tile key to resolve directly.