updateGameboardPlacement
updateGameboardPlacement(
world,placement,options):Entity
Defined in: src/koota/koota.ts:497
Mutate an existing placement while keeping unspecified placement state stable. Position, tile relations, marker traits, and occupancy footprint relations are synchronized after the update.
Parameters
Section titled “Parameters”World
placement
Section titled “placement”string | Entity
options
Section titled “options”UpdateGameboardPlacementOptions
Returns
Section titled “Returns”Entity