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computeCameraFraming

computeCameraFraming(bounds, state?): CameraFraming

Defined in: packages/declarative-hex-worlds/src/camera/camera.ts:151

Compute a renderer-neutral camera framing for a board’s bounds + a requested view. The eye sits along the angle’s direction at a distance chosen so the board fits (frame-board, with padding) or fills (fill-viewport) the view; the target is the board center. orthoHalfHeight sizes an orthographic box; fov/distance size a perspective one.

BoardBounds

CameraState = DEFAULT_CAMERA_STATE

CameraFraming