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GameboardLayoutFillAnalysis

Defined in: src/coordinates/layout.ts:497

Analysis for a complete layout fill pass.

candidateCount: number

Defined in: src/coordinates/layout.ts:505

Sum of candidate counts across rules.


errorCount: number

Defined in: src/coordinates/layout.ts:509

Total error count.


errors: readonly string[]

Defined in: src/coordinates/layout.ts:513

All errors prefixed by rule id.


placementCount: number

Defined in: src/coordinates/layout.ts:503

Number of placements selected by all rules.


ruleCount: number

Defined in: src/coordinates/layout.ts:501

Number of rules analyzed.


rules: readonly GameboardLayoutFillRuleAnalysis[]

Defined in: src/coordinates/layout.ts:515

Per-rule analysis.


seed: string

Defined in: src/coordinates/layout.ts:499

Seed used by the fill pass.


warningCount: number

Defined in: src/coordinates/layout.ts:507

Total warning count.


warnings: readonly string[]

Defined in: src/coordinates/layout.ts:511

All warnings prefixed by rule id.