GameboardLayoutFillAnalysis
Defined in: src/coordinates/layout.ts:497
Analysis for a complete layout fill pass.
Properties
Section titled “Properties”candidateCount
Section titled “candidateCount”candidateCount:
number
Defined in: src/coordinates/layout.ts:505
Sum of candidate counts across rules.
errorCount
Section titled “errorCount”errorCount:
number
Defined in: src/coordinates/layout.ts:509
Total error count.
errors
Section titled “errors”errors: readonly
string[]
Defined in: src/coordinates/layout.ts:513
All errors prefixed by rule id.
placementCount
Section titled “placementCount”placementCount:
number
Defined in: src/coordinates/layout.ts:503
Number of placements selected by all rules.
ruleCount
Section titled “ruleCount”ruleCount:
number
Defined in: src/coordinates/layout.ts:501
Number of rules analyzed.
rules: readonly
GameboardLayoutFillRuleAnalysis[]
Defined in: src/coordinates/layout.ts:515
Per-rule analysis.
seed:
string
Defined in: src/coordinates/layout.ts:499
Seed used by the fill pass.
warningCount
Section titled “warningCount”warningCount:
number
Defined in: src/coordinates/layout.ts:507
Total warning count.
warnings
Section titled “warnings”warnings: readonly
string[]
Defined in: src/coordinates/layout.ts:511
All warnings prefixed by rule id.