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GameboardActorTarget

Defined in: src/actors/actors.ts:531

One selected target plus its planned command and path result.

actor: GameboardActorSnapshot

Defined in: src/actors/actors.ts:533

Target actor snapshot.


approach: GameboardActorTargetApproach | "self" | "none"

Defined in: src/actors/actors.ts:541

Approach mode actually used for this target.


optional approachTileKey?: string

Defined in: src/actors/actors.ts:543

Tile key approached by the path.


command: GameboardInteractionCommand

Defined in: src/actors/actors.ts:537

Planned interaction command for the target.


path: GameboardNavigationPathResult

Defined in: src/actors/actors.ts:539

Path to the selected approach tile.


reachable: boolean

Defined in: src/actors/actors.ts:545

Whether the target is reachable under the active profile.


optional reason?: string

Defined in: src/actors/actors.ts:547

Unreachable reason.


record: GameboardActorSelectionRecord

Defined in: src/actors/actors.ts:535

Serializable target actor record.