AddNeutralStructureRecipeStep
Defined in: src/scenario/recipe.ts:241
Recipe step that places a neutral structure.
Extends
Section titled “Extends”Properties
Section titled “Properties”action
Section titled “action”action:
"addNeutralStructure"
Defined in: src/scenario/recipe.ts:243
Discriminator for neutral structure placement.
at:
HexCoordinates
Defined in: src/gameboard/gameboard.ts:467
Tile where the structure is anchored.
Inherited from
Section titled “Inherited from”rotationSteps?
Section titled “rotationSteps?”
optionalrotationSteps?:number
Defined in: src/gameboard/gameboard.ts:471
Clockwise 60-degree rotation steps.
Inherited from
Section titled “Inherited from”NeutralStructureOptions.rotationSteps
scale?
Section titled “scale?”
optionalscale?:number
Defined in: src/gameboard/gameboard.ts:473
Uniform render scale.
Inherited from
Section titled “Inherited from”structure
Section titled “structure”structure:
"projectile_catapult"|"building_bridge_A"|"building_bridge_B"|"building_destroyed"|"building_dirt"|"building_grain"|"building_scaffolding"|"building_stage_A"|"building_stage_B"|"building_stage_C"|"fence_stone_straight"|"fence_stone_straight_gate"|"fence_wood_straight"|"fence_wood_straight_gate"|"wall_corner_A_gate"|"wall_corner_A_inside"|"wall_corner_A_outside"|"wall_corner_B_inside"|"wall_corner_B_outside"|"wall_straight"|"wall_straight_gate"
Defined in: src/gameboard/gameboard.ts:469
Neutral structure asset id.