gameboardActorActions
constgameboardActorActions:Actions<{collision: (actor,target,profile) =>GameboardActorCollisionReport;command: (target,options) =>GameboardInteractionCommand;interaction: (target,options) =>GameboardInteractionTargetReport;move: (actor,to,options) =>Entity;navigationProfile: (actor,options) =>GameboardNavigationProfile;neighborhood: (center,options) =>GameboardNeighborhoodInspection;read: () =>GameboardActorSnapshot[];register: (placement,options) =>Entity;select: (options) =>GameboardActorSelection;spawn: (options) =>Entity;targets: (options) =>GameboardActorTargetingReport;tile: (coordinates,options) =>GameboardTileInspection;update: (actor,options) =>Entity; }>
Defined in: src/actors/actors.ts:705
Koota action bundle for actor spawning, registration, selection, inspection, targeting, and command planning.