DEFAULT_GAMEBOARD_ASSET_ROOT
constDEFAULT_GAMEBOARD_ASSET_ROOT:"models"='models'
Defined in: src/runtime/asset-root.ts:34
Default consumer asset root when no override is configured. Consumers set
this via HEX_WORLDS_ASSET_ROOT env var or setGameboardAssetRoot to match
their framework’s static-file root (e.g. public/models for Vite). The bare
'models' default works for CLI/Node consumers where the process CWD is the
project root and bootstrap outputs to ./models.