Skip to content

NpcActorQuery

const NpcActorQuery: Query<[TagTrait, Trait<{ assetId: string; coordinates: () => HexCoordinates; elevation: number; elevationOffset: number; id: string; kind: GameboardPlacementKind; layer: GameboardPlacementLayer; metadata: () => Record<string, string | number | boolean | null>; order: number; position: () => WorldPosition; requiresExtra: boolean; rotationRadians: number; rotationSteps: number; scale: number; stackIndex: number | undefined; textureSet: "default" | "fall" | "summer" | "winter"; tileKey: string; }>, TagTrait, Trait<{ actorId: string; blocksMovement: boolean; faction: string | undefined; hostile: boolean; interactive: boolean; kind: GameboardActorKind; metadata: () => Record<string, GameboardActorMetadataValue>; tags: () => string[]; team: string | undefined; }>]>

Defined in: src/actors/actors.ts:647

Query for NPC actor placements.