GameboardRuntimeSnapshot
Defined in: src/runtime/runtime.ts:276
Full serializable snapshot of a live runtime facade.
Properties
Section titled “Properties”actors
Section titled “actors”actors: readonly
GameboardActorSnapshot[]
Defined in: src/runtime/runtime.ts:288
Current actor snapshots.
interop?
Section titled “interop?”
optionalinterop?:GameboardInteropSnapshot
Defined in: src/runtime/runtime.ts:292
Optional ECS interop snapshot.
placementOccupancy
Section titled “placementOccupancy”placementOccupancy: readonly
PlacementOccupancySnapshot[]
Defined in: src/runtime/runtime.ts:286
Current placement footprint occupancy records.
placements
Section titled “placements”placements: readonly
object[]
Defined in: src/runtime/runtime.ts:284
Current placement records.
plan:
GameboardPlan
Defined in: src/runtime/runtime.ts:280
Renderable/current projected gameboard plan.
quests
Section titled “quests”quests: readonly
GameboardQuestSnapshot[]
Defined in: src/runtime/runtime.ts:290
Current quest snapshots.
state:
GameboardSnapshot
Defined in: src/runtime/runtime.ts:278
Low-level board snapshot from Koota traits and relations.
validationPlan?
Section titled “validationPlan?”
optionalvalidationPlan?:GameboardPlan
Defined in: src/runtime/runtime.ts:282
Validation-oriented plan when requested.