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GameboardRuntimeSnapshot

Defined in: src/runtime/runtime.ts:276

Full serializable snapshot of a live runtime facade.

actors: readonly GameboardActorSnapshot[]

Defined in: src/runtime/runtime.ts:288

Current actor snapshots.


optional interop?: GameboardInteropSnapshot

Defined in: src/runtime/runtime.ts:292

Optional ECS interop snapshot.


placementOccupancy: readonly PlacementOccupancySnapshot[]

Defined in: src/runtime/runtime.ts:286

Current placement footprint occupancy records.


placements: readonly object[]

Defined in: src/runtime/runtime.ts:284

Current placement records.


plan: GameboardPlan

Defined in: src/runtime/runtime.ts:280

Renderable/current projected gameboard plan.


quests: readonly GameboardQuestSnapshot[]

Defined in: src/runtime/runtime.ts:290

Current quest snapshots.


state: GameboardSnapshot

Defined in: src/runtime/runtime.ts:278

Low-level board snapshot from Koota traits and relations.


optional validationPlan?: GameboardPlan

Defined in: src/runtime/runtime.ts:282

Validation-oriented plan when requested.