GameboardEcsRelationName
GameboardEcsRelationName =
"AdjacentTo"|"PlacementOnTile"|"PlacementOccupiesTile"|"SpawnOnTile"|"SpawnGroupHasLocation"|"SpawnGroupRouteCheck"|"PatrolRouteHasWaypoint"|"PatrolWaypointOnTile"|"PatrolRouteSegment"|"ActorOnTile"|"ActorPlacement"|"ActorPatrolRoute"|"QuestReferencesActor"|"QuestTargetsTile"|"SimulationHasStep"|"SimulationStepActorTargets"|"SimulationStepCommand"|"SimulationStepPatrol"|"SimulationStepMovement"|"SimulationStepMutation"|"CommandSourceActor"|"CommandTargetActor"|"ActorTargetsSourceActor"|"ActorTargetsTargetActor"|"CommandEffectActor"|"CommandEffectPlacement"|"PatrolActor"|"PatrolPlacement"|"MovementActor"|"MovementPlacement"|"MutationActor"|"MutationPlacement"
Defined in: src/interop/interop.ts:506
Relation name emitted by interop snapshots.