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ReachActorQuestObjective

Defined in: src/traits/quests.ts:51

Objective completed when an actor reaches another actor.

actor: string

Defined in: src/traits/quests.ts:55

Source actor id.


id: string

Defined in: src/traits/quests.ts:33

Stable objective id within the quest.

GameboardQuestObjectiveBase.id


kind: "reach-actor"

Defined in: src/traits/quests.ts:53

Objective discriminator.


optional label?: string

Defined in: src/traits/quests.ts:35

Optional display label.

GameboardQuestObjectiveBase.label


optional maxDistance?: number

Defined in: src/traits/quests.ts:59

Maximum accepted distance from the target actor.


targetActor: string

Defined in: src/traits/quests.ts:57

Target actor id.