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SeededGameboardPieceFillInspection

Defined in: src/rules/rules.ts:145

Full dry-run result for seeded piece fills against a plan.

analysis: GameboardLayoutFillAnalysis

Defined in: src/rules/rules.ts:155

Eligibility and scoring analysis for the generated rules.


errors: readonly string[]

Defined in: src/rules/rules.ts:163

Flattened fatal errors.


placements: readonly SpawnGameboardPlacementOptions[]

Defined in: src/rules/rules.ts:157

Deterministic placements that would be spawned.


rules: readonly GameboardLayoutFillRule[]

Defined in: src/rules/rules.ts:153

Fill rules generated from the selections.


seed: string

Defined in: src/rules/rules.ts:147

Seed used for the inspection.


selectedPieceCount: number

Defined in: src/rules/rules.ts:151

Number of unique piece ids selected across all fills.


selectionCount: number

Defined in: src/rules/rules.ts:149

Number of fill selections inspected.


selections: readonly SeededGameboardPieceFillSelectionInspection[]

Defined in: src/rules/rules.ts:159

Per-selection inspection details.


warnings: readonly string[]

Defined in: src/rules/rules.ts:161

Flattened non-fatal warnings.