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Features

import { Aside } from ‘@astrojs/starlight/components’;

The gallery shows every facet of the library a prospective consumer needs to understand. Each page is structured the same way: a problem statement, a minimal TypeScript snippet, the library API cross-links, related features.

FeatureWhat it shows
HarborsFixed gameboard composition with water + piers + village settlement
Bridges and connectorsProcedural seed-stable bridges across rivers
Multi-depth stacksCliffs, plateaus, layered biomes via per-tile depth
Tile injectionMutate tile state at runtime via commands
Prop injectionAdd decorative or interactive props after build
Pieces and actorsPlayer + NPCs + props with team / hostility / interaction metadata
Movement and patrolsCost-aware pathing + scripted patrol routes
QuestsMulti-objective quests with progress + completion events
Cross-kit compositionMix KayKit Hexagon + Adventurers + Kenney assets
Determinism replaySave seed + script → reproduce exact world + simulation anywhere