RunGameboardScenarioSimulationOptions
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:588
Options for running a scenario simulation.
Properties
Section titled “Properties”defaultCommandHandlerOptions?
Section titled “defaultCommandHandlerOptions?”
optionaldefaultCommandHandlerOptions?:CreateGameboardInteractionHandlerPresetOptions
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:598
Default options for built-in command handler presets.
defaultCommandHandlers?
Section titled “defaultCommandHandlers?”
optionaldefaultCommandHandlers?: readonly ("remove-target-actor"|"remove-target-placement"|"mark-target-interacted"|"default-rpg")[]
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:596
Default built-in command handler presets.
defaultCommandSystems?
Section titled “defaultCommandSystems?”
optionaldefaultCommandSystems?:false|RunGameboardSystemsOptions
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:594
Default systems after command dispatch, or false to skip.
defaultRunSystems?
Section titled “defaultRunSystems?”
optionaldefaultRunSystems?:RunGameboardSystemsOptions
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:600
Default systems for run-systems steps.
defaultSourceActor?
Section titled “defaultSourceActor?”
optionaldefaultSourceActor?:string
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:592
Default source actor id for command steps.
recipeOverrides?
Section titled “recipeOverrides?”
optionalrecipeOverrides?:Partial<GameboardPlanOptions>
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:590
Recipe compile overrides for the scenario board.