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TileEdgeDeclaration

Defined in: src/scenario/registry.ts:44

Normalized edge mask for a connection channel on a registered tile.

channel: string

Defined in: src/scenario/registry.ts:46

Connection channel, such as road, river, or coast.


mask: number

Defined in: src/scenario/registry.ts:48

Six-bit clockwise edge mask after canonicalization.


reciprocal: boolean

Defined in: src/scenario/registry.ts:50

Whether neighboring tiles are expected to expose a matching edge.