transformForHex
transformForHex(
coordinates,options?):AssetTransform
Defined in: src/three/three.ts:486
Creates a transform from axial coordinates, optional elevation, and optional placement offset.
Parameters
Section titled “Parameters”coordinates
Section titled “coordinates”options?
Section titled “options?”elevation?
Section titled “elevation?”number
positionOffset?
Section titled “positionOffset?”GameboardPlacementPositionOffset
rotationY?
Section titled “rotationY?”number
scale?
Section titled “scale?”number