BridgeOptions
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:452
Options for adding a neutral bridge structure.
Extended by
Section titled “Extended by”Properties
Section titled “Properties”at:
HexCoordinates
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:454
Tile where the bridge is anchored, usually a road crossing over water or river terrain.
facing?
Section titled “facing?”
optionalfacing?:HexEdgeIndex
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:458
Edge the bridge points toward; also used as the default rotation.
rotationSteps?
Section titled “rotationSteps?”
optionalrotationSteps?:number
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:460
Clockwise 60-degree rotation steps. Overrides facing when provided.
scale?
Section titled “scale?”
optionalscale?:number
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:462
Uniform render scale.
variant?
Section titled “variant?”
optionalvariant?:BridgeVariant
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:456
KayKit bridge visual variant. Defaults to A.