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GameboardActor

const GameboardActor: Trait<{ actorId: string; blocksMovement: boolean; faction: string | undefined; hostile: boolean; interactive: boolean; kind: GameboardActorKind; metadata: () => Record<string, GameboardActorMetadataValue>; tags: () => string[]; team: string | undefined; }>

Defined in: src/traits/actors.ts:29

Actor trait attached to placement entities that participate in gameplay.