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gameboardSystemActions

const gameboardSystemActions: Actions<{ dispatchActorTargetCommand: (options, commandOptions) => DispatchGameboardActorTargetCommandResult; dispatchCommand: (commandOrTarget, options) => DispatchGameboardInteractionCommandResult; interact: (commandOrTarget, options) => RunGameboardInteractionResult; interactActorTarget: (options, interactionOptions) => RunGameboardActorTargetInteractionResult; run: (options) => RunGameboardSystemsResult; }>

Defined in: src/systems/systems.ts:473

Koota action bundle for high-level game-loop dispatch and system ticks.