GameboardActorTargetApproach
GameboardActorTargetApproach =
"target-tile"|"adjacent"|"nearest"
Defined in: packages/declarative-hex-worlds/src/actors/actors.ts:496
Strategy used when pathing to a target actor.
GameboardActorTargetApproach =
"target-tile"|"adjacent"|"nearest"
Defined in: packages/declarative-hex-worlds/src/actors/actors.ts:496
Strategy used when pathing to a target actor.