GameboardScenarioSimulationRunSystemsStep
Defined in: src/simulation/script.ts:172
Runs patrol, movement, and quest systems.
Extends
Section titled “Extends”Properties
Section titled “Properties”action
Section titled “action”action:
"run-systems"
Defined in: src/simulation/script.ts:175
Step discriminator.
optionalid?:string
Defined in: src/simulation/script.ts:98
Optional stable step id used by reports and expectations.
Inherited from
Section titled “Inherited from”GameboardScenarioSimulationStepBase.id
label?
Section titled “label?”
optionallabel?:string
Defined in: src/simulation/script.ts:100
Human-readable step label for reports.
Inherited from
Section titled “Inherited from”GameboardScenarioSimulationStepBase.label
systems?
Section titled “systems?”
optionalsystems?:RunGameboardSystemsOptions
Defined in: src/simulation/script.ts:177
Systems to run.