GameboardScenarioSimulationRunSystemsStep
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:160
Runs patrol, movement, and quest systems.
Extends
Section titled “Extends”Properties
Section titled “Properties”action
Section titled “action”action:
"run-systems"
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:163
Step discriminator.
optionalid?:string
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:86
Optional stable step id used by reports and expectations.
Inherited from
Section titled “Inherited from”GameboardScenarioSimulationStepBase.id
label?
Section titled “label?”
optionallabel?:string
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:88
Human-readable step label for reports.
Inherited from
Section titled “Inherited from”GameboardScenarioSimulationStepBase.label
systems?
Section titled “systems?”
optionalsystems?:RunGameboardSystemsOptions
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:165
Systems to run.