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GAMEBOARD_SCENARIO_SIMULATION_STEP_ACTIONS

const GAMEBOARD_SCENARIO_SIMULATION_STEP_ACTIONS: readonly ["actor-target-command", "command", "inspect-actor-targets", "run-systems", "remove-actor", "remove-placement", "spawn-actor", "spawn-placement", "update-actor", "update-placement"] = SIMULATION_STEP_ACTIONS

Defined in: src/simulation/script.ts:77

Supported simulation step action discriminators. Canonical table lives in ./internal (as SIMULATION_STEP_ACTIONS); re-exported here under the public name so the cycle-prone guards can stay in ./internal.