ScatterDecorationsRecipeStep
Defined in: src/scenario/recipe.ts:359
Recipe step that scatters decoration assets across matching tiles.
Extends
Section titled “Extends”Properties
Section titled “Properties”action
Section titled “action”action:
"scatterDecorations"
Defined in: src/scenario/recipe.ts:361
Discriminator for decoration scatter placement.
assets
Section titled “assets”assets: readonly
string[]
Defined in: src/gameboard/gameboard.ts:717
Candidate asset ids for each decoration.
Inherited from
Section titled “Inherited from”ScatterDecorationOptions.assets
avoidOccupied?
Section titled “avoidOccupied?”
optionalavoidOccupied?:boolean
Defined in: src/gameboard/gameboard.ts:721
Avoid tiles with existing custom placements.
Inherited from
Section titled “Inherited from”ScatterDecorationOptions.avoidOccupied
count:
number
Defined in: src/gameboard/gameboard.ts:715
Number of decorations to place.
Inherited from
Section titled “Inherited from”ScatterDecorationOptions.count
scale?
Section titled “scale?”
optionalscale?:number
Defined in: src/gameboard/gameboard.ts:723
Uniform render scale.
Inherited from
Section titled “Inherited from”ScatterDecorationOptions.scale
terrain?
Section titled “terrain?”
optionalterrain?:GameboardTerrain| readonlyGameboardTerrain[]
Defined in: src/gameboard/gameboard.ts:719
Allowed terrain for decoration sites.