GameboardPatrolAgentQuery
constGameboardPatrolAgentQuery:Query<[TagTrait,Trait<{assetId:string;coordinates: () =>HexCoordinates;elevation:number;elevationOffset:number;id:string;kind:GameboardPlacementKind;layer:GameboardPlacementLayer;metadata: () =>Record<string,string|number|boolean|null>;order:number;position: () =>WorldPosition;requiresExtra:boolean;rotationRadians:number;rotationSteps:number;scale:number;stackIndex:number|undefined;textureSet:"default"|"fall"|"summer"|"winter";tileKey:string; }>,TagTrait,Trait<{active:boolean;currentWaypointIndex:number;loop:boolean;pauseTicks:number;roundsCompleted:number;routeId:string;segmentCosts: () =>number[];targetWaypointIndex:number;waitTicksRemaining:number;waypointKeys: () =>string[]; }>,Trait<{lastPathKeys: () =>string[];reason:string|undefined;status:GameboardPatrolStatus;targetKey:string; }>]>
Defined in: src/patrol/patrol.ts:117
Query for every patrol agent placement.