GameboardScenarioSimulationActorTargetsStep
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:147
Inspects actor targets without dispatching a command.
Extends
Section titled “Extends”Properties
Section titled “Properties”action
Section titled “action”action:
"inspect-actor-targets"
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:150
Step discriminator.
optionalid?:string
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:86
Optional stable step id used by reports and expectations.
Inherited from
Section titled “Inherited from”GameboardScenarioSimulationStepBase.id
label?
Section titled “label?”
optionallabel?:string
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:88
Human-readable step label for reports.
Inherited from
Section titled “Inherited from”GameboardScenarioSimulationStepBase.label
sourceActor?
Section titled “sourceActor?”
optionalsourceActor?:string
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:152
Source actor id.
targeting?
Section titled “targeting?”
optionaltargeting?:Partial<Omit<GameboardActorTargetingOptions,"sourceActor">>
Defined in: packages/declarative-hex-worlds/src/simulation/script-types.ts:154
Actor-targeting filters and path options.