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AddHillRecipeStep

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:202

Recipe step that places a hill tile.

action: "addHill"

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:204

Discriminator for hill placement.


at: HexCoordinates

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:206

Target hex coordinate.


optional rotationSteps?: number

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:214

Clockwise 60-degree rotation steps.


optional single?: boolean

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:212

Whether to use the single-hex hill style.


optional variant?: HillVariant

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:208

KayKit hill variant to place.


optional withTrees?: boolean

Defined in: packages/declarative-hex-worlds/src/scenario/recipe.ts:210

Whether to use a hill asset with trees.