Skip to content

GameboardScenarioInteropOptions

Defined in: packages/declarative-hex-worlds/src/interop/interop.ts:458

Options for scenario interop snapshots.

optional includeActors?: boolean

Defined in: packages/declarative-hex-worlds/src/interop/interop.ts:460

Include resolved actor entities and relations.


optional includePatrolRoutes?: boolean

Defined in: packages/declarative-hex-worlds/src/interop/interop.ts:466

Include patrol-route entities and relations.


optional includePlacements?: boolean

Defined in: packages/declarative-hex-worlds/src/interop/interop.ts:450

Include placement entities and relations. Defaults to true.

GameboardInteropOptions.includePlacements


optional includeQuests?: boolean

Defined in: packages/declarative-hex-worlds/src/interop/interop.ts:462

Include quest entities and relations.


optional includeSpawnGroups?: boolean

Defined in: packages/declarative-hex-worlds/src/interop/interop.ts:464

Include spawn-group entities and relations.


optional spawnLocations?: Omit<SpawnLocationOptions, "shape">

Defined in: packages/declarative-hex-worlds/src/interop/interop.ts:452

Optional spawn-location generation options.

GameboardInteropOptions.spawnLocations