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GameboardState

const GameboardState: Trait<{ placementCount: number; schemaVersion: string; seed: string; shape: () => GameboardShape; textureSet: "default" | "fall" | "summer" | "winter"; tileCount: number; }>

Defined in: src/traits/board.ts:31

Board-level Koota trait with the deterministic plan metadata currently loaded into a world.