UpdateGameboardActorOptions
Defined in: src/actors/actors.ts:82
Options for updating gameplay actor state while preserving omitted fields.
Properties
Section titled “Properties”actorId?
Section titled “actorId?”
optionalactorId?:string
Defined in: src/actors/actors.ts:84
Replacement gameplay actor id.
actorKind?
Section titled “actorKind?”
optionalactorKind?:GameboardActorKind
Defined in: src/actors/actors.ts:86
Replacement gameplay actor kind.
actorMetadata?
Section titled “actorMetadata?”
optionalactorMetadata?:Readonly<Record<string,GameboardActorMetadataValue>>
Defined in: src/actors/actors.ts:100
Replacement serializable actor metadata.
blocksMovement?
Section titled “blocksMovement?”
optionalblocksMovement?:boolean
Defined in: src/actors/actors.ts:94
Replacement movement-blocking flag.
faction?
Section titled “faction?”
optionalfaction?:string|null
Defined in: src/actors/actors.ts:88
Replacement faction identifier.
hostile?
Section titled “hostile?”
optionalhostile?:boolean
Defined in: src/actors/actors.ts:92
Replacement hostility flag.
interactive?
Section titled “interactive?”
optionalinteractive?:boolean
Defined in: src/actors/actors.ts:96
Replacement interaction-target flag.
optionaltags?: readonlystring[]
Defined in: src/actors/actors.ts:98
Replacement actor tags.
optionalteam?:string|null
Defined in: src/actors/actors.ts:90
Replacement team identifier.