GameboardCoverageReferenceInput
Defined in: src/interop/coverage.ts:191
Input used to override local reference pack statuses.
Extends
Section titled “Extends”Partial<Omit<GameboardCoverageReference,"id"|"status">>
Properties
Section titled “Properties”edition?
Section titled “edition?”
optionaledition?:"free"|"extra"
Defined in: src/interop/coverage.ts:183
Optional KayKit edition represented by this reference.
Inherited from
Section titled “Inherited from”GameboardCoverageReference.edition
id:
string
Defined in: src/interop/coverage.ts:194
Stable reference id to override.
label?
Section titled “label?”
optionallabel?:string
Defined in: src/interop/coverage.ts:177
Human-readable reference pack name.
Inherited from
Section titled “Inherited from”GameboardCoverageReference.label
optionalpath?:string
Defined in: src/interop/coverage.ts:179
Repo-relative local path.
Inherited from
Section titled “Inherited from”GameboardCoverageReference.path
purpose?
Section titled “purpose?”
optionalpurpose?:string
Defined in: src/interop/coverage.ts:185
Why this reference exists in the release-readiness matrix.
Inherited from
Section titled “Inherited from”GameboardCoverageReference.purpose
requiredForFullReview?
Section titled “requiredForFullReview?”
optionalrequiredForFullReview?:boolean
Defined in: src/interop/coverage.ts:187
Whether missing this reference should be treated as a warning.
Inherited from
Section titled “Inherited from”GameboardCoverageReference.requiredForFullReview
status?
Section titled “status?”
optionalstatus?:GameboardCoverageStatus
Defined in: src/interop/coverage.ts:196
Availability status from a filesystem scan or caller-provided probe.