GameboardScenarioSimulationActorRecord
Defined in: src/simulation/report.ts:195
Final actor record in a simulation report.
Properties
Section titled “Properties”actorId
Section titled “actorId”actorId:
string
Defined in: src/simulation/report.ts:197
Actor id.
blocksMovement
Section titled “blocksMovement”blocksMovement:
boolean
Defined in: src/simulation/report.ts:207
Whether the actor blocks movement.
faction?
Section titled “faction?”
optionalfaction?:string
Defined in: src/simulation/report.ts:201
Actor faction.
hostile
Section titled “hostile”hostile:
boolean
Defined in: src/simulation/report.ts:205
Whether the actor is generally hostile.
interactive
Section titled “interactive”interactive:
boolean
Defined in: src/simulation/report.ts:209
Whether the actor can be interacted with.
kind:
GameboardActorKind
Defined in: src/simulation/report.ts:199
Actor kind.
metadata
Section titled “metadata”metadata:
Readonly<Record<string,GameboardActorMetadataValue>>
Defined in: src/simulation/report.ts:213
Serializable actor metadata.
placement
Section titled “placement”placement:
GameboardScenarioSimulationPlacementRecord
Defined in: src/simulation/report.ts:215
Final placement record for the actor.
tags: readonly
string[]
Defined in: src/simulation/report.ts:211
Actor tags.
optionalteam?:string
Defined in: src/simulation/report.ts:203
Actor team.