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GameboardScenarioSimulationActorRecord

Defined in: src/simulation/report.ts:195

Final actor record in a simulation report.

actorId: string

Defined in: src/simulation/report.ts:197

Actor id.


blocksMovement: boolean

Defined in: src/simulation/report.ts:207

Whether the actor blocks movement.


optional faction?: string

Defined in: src/simulation/report.ts:201

Actor faction.


hostile: boolean

Defined in: src/simulation/report.ts:205

Whether the actor is generally hostile.


interactive: boolean

Defined in: src/simulation/report.ts:209

Whether the actor can be interacted with.


kind: GameboardActorKind

Defined in: src/simulation/report.ts:199

Actor kind.


metadata: Readonly<Record<string, GameboardActorMetadataValue>>

Defined in: src/simulation/report.ts:213

Serializable actor metadata.


placement: GameboardScenarioSimulationPlacementRecord

Defined in: src/simulation/report.ts:215

Final placement record for the actor.


tags: readonly string[]

Defined in: src/simulation/report.ts:211

Actor tags.


optional team?: string

Defined in: src/simulation/report.ts:203

Actor team.