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MedievalRoadNetworkSpec

Defined in: src/scenario/blueprint.ts:102

Authored multi-segment road network.

optional addBridges?: boolean

Defined in: src/scenario/blueprint.ts:110

Add bridge structures where the road crosses water.


optional id?: string

Defined in: src/scenario/blueprint.ts:104

Optional road id used in diagnostics.


path: readonly HexCoordinates[]

Defined in: src/scenario/blueprint.ts:106

Ordered coordinates for the road path.


optional slope?: RoadSlope

Defined in: src/scenario/blueprint.ts:108

Optional road slope variant for this path.