SetGameboardMovementAgentOptions
Defined in: src/movement/movement.ts:93
Options for registering or updating a movement agent.
Extends
Section titled “Extends”Properties
Section titled “Properties”ignorePlacementIds?
Section titled “ignorePlacementIds?”
optionalignorePlacementIds?: readonlystring[]
Defined in: src/movement/movement.ts:85
Placement ids ignored during pathing.
Inherited from
Section titled “Inherited from”GameboardMovementOptions.ignorePlacementIds
movementBudget?
Section titled “movementBudget?”
optionalmovementBudget?:number
Defined in: src/movement/movement.ts:83
Movement budget override.
Inherited from
Section titled “Inherited from”GameboardMovementOptions.movementBudget
navigation?
Section titled “navigation?”
optionalnavigation?:GameboardNavigationProfile
Defined in: src/movement/movement.ts:87
Navigation profile overrides merged over the movement profile.
Inherited from
Section titled “Inherited from”GameboardMovementOptions.navigation
profile?
Section titled “profile?”
optionalprofile?:GameboardMovementProfileInput
Defined in: src/movement/movement.ts:79
Movement profile id or inline profile.
Inherited from
Section titled “Inherited from”GameboardMovementOptions.profile
profiles?
Section titled “profiles?”
optionalprofiles?:GameboardMovementProfileRegistry
Defined in: src/movement/movement.ts:81
Registry used to resolve profile ids.
Inherited from
Section titled “Inherited from”GameboardMovementOptions.profiles
remainingMovement?
Section titled “remainingMovement?”
optionalremainingMovement?:number
Defined in: src/movement/movement.ts:95
Remaining movement override. Defaults to full budget.