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GameboardScenarioSimulationResult

Defined in: src/simulation/report.ts:63

In-memory result of running a scenario simulation.

actors: readonly GameboardActorSnapshot[]

Defined in: src/simulation/report.ts:77

Final actor snapshots.


eventRecords: readonly GameboardSystemEventRecord[]

Defined in: src/simulation/report.ts:71

All serializable event records emitted during the run.


events: readonly GameboardSystemEvent[]

Defined in: src/simulation/report.ts:69

All in-memory events emitted during the run.


finalPlan: GameboardPlan

Defined in: src/simulation/report.ts:75

Final projected plan.


mutations: readonly GameboardScenarioSimulationMutationRecord[]

Defined in: src/simulation/report.ts:73

All direct mutation records emitted during the run.


quests: readonly GameboardQuestSnapshot[]

Defined in: src/simulation/report.ts:79

Final quest snapshots.


runtime: GameboardScenarioRuntime

Defined in: src/simulation/report.ts:65

Runtime created from the scenario.


steps: readonly GameboardScenarioSimulationStepResult[]

Defined in: src/simulation/report.ts:67

Per-step execution results.