GameboardScenarioSimulationResult
Defined in: src/simulation/report.ts:63
In-memory result of running a scenario simulation.
Properties
Section titled “Properties”actors
Section titled “actors”actors: readonly
GameboardActorSnapshot[]
Defined in: src/simulation/report.ts:77
Final actor snapshots.
eventRecords
Section titled “eventRecords”eventRecords: readonly
GameboardSystemEventRecord[]
Defined in: src/simulation/report.ts:71
All serializable event records emitted during the run.
events
Section titled “events”events: readonly
GameboardSystemEvent[]
Defined in: src/simulation/report.ts:69
All in-memory events emitted during the run.
finalPlan
Section titled “finalPlan”finalPlan:
GameboardPlan
Defined in: src/simulation/report.ts:75
Final projected plan.
mutations
Section titled “mutations”mutations: readonly
GameboardScenarioSimulationMutationRecord[]
Defined in: src/simulation/report.ts:73
All direct mutation records emitted during the run.
quests
Section titled “quests”quests: readonly
GameboardQuestSnapshot[]
Defined in: src/simulation/report.ts:79
Final quest snapshots.
runtime
Section titled “runtime”runtime:
GameboardScenarioRuntime
Defined in: src/simulation/report.ts:65
Runtime created from the scenario.
steps: readonly
GameboardScenarioSimulationStepResult[]
Defined in: src/simulation/report.ts:67
Per-step execution results.