Skip to content

GameboardScenarioSimulationPlacementExpectation

Defined in: src/simulation/script.ts:546

Expected final placement state in a simulation report.

optional assetId?: string

Defined in: src/simulation/script.ts:554

Expected asset id.


optional exists?: boolean

Defined in: src/simulation/script.ts:550

Whether the placement is expected to exist.


optional kind?: GameboardPlacementKind

Defined in: src/simulation/script.ts:556

Expected placement kind.


optional layer?: GameboardPlacementLayer

Defined in: src/simulation/script.ts:558

Expected placement layer.


optional metadata?: Readonly<Record<string, GameboardActorMetadataValue>>

Defined in: src/simulation/script.ts:562

Placement metadata entries that must match.


placementId: string

Defined in: src/simulation/script.ts:548

Placement id to inspect.


optional requiresExtra?: boolean

Defined in: src/simulation/script.ts:560

Expected local-only asset flag.


optional tileKey?: string

Defined in: src/simulation/script.ts:552

Expected tile key.