GameboardScenarioSimulationPlacementExpectation
Defined in: src/simulation/script.ts:546
Expected final placement state in a simulation report.
Properties
Section titled “Properties”assetId?
Section titled “assetId?”
optionalassetId?:string
Defined in: src/simulation/script.ts:554
Expected asset id.
exists?
Section titled “exists?”
optionalexists?:boolean
Defined in: src/simulation/script.ts:550
Whether the placement is expected to exist.
optionalkind?:GameboardPlacementKind
Defined in: src/simulation/script.ts:556
Expected placement kind.
layer?
Section titled “layer?”
optionallayer?:GameboardPlacementLayer
Defined in: src/simulation/script.ts:558
Expected placement layer.
metadata?
Section titled “metadata?”
optionalmetadata?:Readonly<Record<string,GameboardActorMetadataValue>>
Defined in: src/simulation/script.ts:562
Placement metadata entries that must match.
placementId
Section titled “placementId”placementId:
string
Defined in: src/simulation/script.ts:548
Placement id to inspect.
requiresExtra?
Section titled “requiresExtra?”
optionalrequiresExtra?:boolean
Defined in: src/simulation/script.ts:560
Expected local-only asset flag.
tileKey?
Section titled “tileKey?”
optionaltileKey?:string
Defined in: src/simulation/script.ts:552
Expected tile key.