ReachTileQuestObjective
Defined in: src/traits/quests.ts:39
Objective completed when an actor reaches a tile.
Extends
Section titled “Extends”Properties
Section titled “Properties”actor:
string
Defined in: src/traits/quests.ts:43
Source actor id.
id:
string
Defined in: src/traits/quests.ts:33
Stable objective id within the quest.
Inherited from
Section titled “Inherited from”GameboardQuestObjectiveBase.id
kind:
"reach-tile"
Defined in: src/traits/quests.ts:41
Objective discriminator.
label?
Section titled “label?”
optionallabel?:string
Defined in: src/traits/quests.ts:35
Optional display label.
Inherited from
Section titled “Inherited from”GameboardQuestObjectiveBase.label
maxDistance?
Section titled “maxDistance?”
optionalmaxDistance?:number
Defined in: src/traits/quests.ts:47
Maximum accepted distance from the target tile.
tile:
string|HexCoordinates
Defined in: src/traits/quests.ts:45
Target tile coordinates or tile key.