GameboardScenarioSimulationPatrolRecord
Defined in: src/simulation/report.ts:163
Flattened patrol event record with step provenance.
Properties
Section titled “Properties”eventType
Section titled “eventType”eventType:
"patrol-move-requested"|"patrol-waiting"|"patrol-completed"|"patrol-blocked"
Defined in: src/simulation/report.ts:171
Patrol event type.
patrol
Section titled “patrol”patrol:
GameboardPatrolEventRecord
Defined in: src/simulation/report.ts:173
Serializable patrol event record.
stepId?
Section titled “stepId?”
optionalstepId?:string
Defined in: src/simulation/report.ts:167
Authored step id.
stepIndex
Section titled “stepIndex”stepIndex:
number
Defined in: src/simulation/report.ts:165
Step index that emitted the patrol event.
stepLabel?
Section titled “stepLabel?”
optionalstepLabel?:string
Defined in: src/simulation/report.ts:169
Authored step label.