MountainStackOptions
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:368
Options for adding a stacked mountain feature.
Extended by
Section titled “Extended by”Properties
Section titled “Properties”at:
HexCoordinates
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:370
Tile where the mountain stack is anchored.
height
Section titled “height”height:
number
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:372
Elevation height for the stack.
rotationSteps?
Section titled “rotationSteps?”
optionalrotationSteps?:number
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:380
Clockwise 60-degree rotation steps.
scale?
Section titled “scale?”
optionalscale?:number
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:382
Uniform render scale.
variant?
Section titled “variant?”
optionalvariant?:MountainVariant
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:374
Mountain visual variant.
withGrass?
Section titled “withGrass?”
optionalwithGrass?:boolean
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:376
Include grass on the mountain asset.
withTrees?
Section titled “withTrees?”
optionalwithTrees?:boolean
Defined in: packages/declarative-hex-worlds/src/gameboard/plan.ts:378
Include trees on the mountain asset.