useGameboardRuntimeSnapshot
useGameboardRuntimeSnapshot(
options?):GameboardRuntimeSnapshot
Defined in: src/react/react.ts:516
Read the current runtime snapshot and rerender when gameboard traits, relations, actor state, movement state, patrol state, or quest state changes.
This is the React equivalent of runtime.snapshot(). Use it for HUDs,
inspectors, test probes, and render adapters that want a serializable view of
live board state instead of raw Koota trait access.
Parameters
Section titled “Parameters”options?
Section titled “options?”GameboardRuntimeSnapshotOptions = DEFAULT_RUNTIME_SNAPSHOT_OPTIONS