GameboardSpawnGroup
Defined in: src/gameboard/navigation.ts:249
Selected spawn group with diagnostics.
Properties
Section titled “Properties”candidateCount
Section titled “candidateCount”candidateCount:
number
Defined in: src/gameboard/navigation.ts:257
Candidate location count after filtering.
errors
Section titled “errors”errors: readonly
string[]
Defined in: src/gameboard/navigation.ts:267
Fatal group diagnostics.
id:
string
Defined in: src/gameboard/navigation.ts:251
Spawn group id.
locations
Section titled “locations”locations: readonly
SpawnLocation[]
Defined in: src/gameboard/navigation.ts:261
Selected spawn locations.
rejectedByGroupDistanceCount
Section titled “rejectedByGroupDistanceCount”rejectedByGroupDistanceCount:
number
Defined in: src/gameboard/navigation.ts:259
Number of candidates removed by distance-from-group filtering.
requestedCount
Section titled “requestedCount”requestedCount:
number
Defined in: src/gameboard/navigation.ts:253
Number of requested locations.
routeChecks
Section titled “routeChecks”routeChecks: readonly
GameboardSpawnGroupRoute[]
Defined in: src/gameboard/navigation.ts:263
Route checks requested by this group.
selectedCount
Section titled “selectedCount”selectedCount:
number
Defined in: src/gameboard/navigation.ts:255
Number of selected locations.
warnings
Section titled “warnings”warnings: readonly
string[]
Defined in: src/gameboard/navigation.ts:265
Non-fatal group diagnostics.