GameboardSpawnGroupRoute
Defined in: src/gameboard/navigation.ts:227
Route check between two spawn groups.
Extended by
Section titled “Extended by”Properties
Section titled “Properties”cost:
number
Defined in: src/gameboard/navigation.ts:241
Route cost.
found:
boolean
Defined in: src/gameboard/navigation.ts:233
Whether a route was found.
fromGroupId
Section titled “fromGroupId”fromGroupId:
string
Defined in: src/gameboard/navigation.ts:229
Source group id.
fromKey?
Section titled “fromKey?”
optionalfromKey?:string
Defined in: src/gameboard/navigation.ts:235
Source location tile key.
pathKeys
Section titled “pathKeys”pathKeys: readonly
string[]
Defined in: src/gameboard/navigation.ts:239
Path tile keys for the best route.
toGroupId
Section titled “toGroupId”toGroupId:
string
Defined in: src/gameboard/navigation.ts:231
Target group id.
toKey?
Section titled “toKey?”
optionaltoKey?:string
Defined in: src/gameboard/navigation.ts:237
Target location tile key.
visited
Section titled “visited”visited:
number
Defined in: src/gameboard/navigation.ts:243
Number of nodes visited by the pathfinder.