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GameboardPatrolWaypoint

Defined in: src/gameboard/navigation.ts:298

Spawn location promoted to a patrol waypoint.

coordinates: HexCoordinates

Defined in: src/coordinates/grid.ts:75

Selected axial coordinate.

SpawnLocation.coordinates


id: string

Defined in: src/coordinates/grid.ts:71

Stable generated spawn id.

SpawnLocation.id


index: number

Defined in: src/gameboard/navigation.ts:300

Waypoint index in route order.


key: string

Defined in: src/coordinates/grid.ts:73

Hex coordinate key for map/set lookups.

SpawnLocation.key


position: WorldPosition

Defined in: src/coordinates/grid.ts:77

World-space position for placing a unit or marker.

SpawnLocation.position


source: GameboardPatrolWaypointSource

Defined in: src/gameboard/navigation.ts:302

Source used to create this waypoint.


optional spawnGroupId?: string

Defined in: src/gameboard/navigation.ts:304

Spawn group id when sourced from a group.


optional spawnLocationIndex?: number

Defined in: src/gameboard/navigation.ts:306

Spawn location index when sourced from a group.