API: assemblage
Variable: DEFAULT\_LIGHT
lifecycle-kit
lifecycle-kit / assemblage / DEFAULT_LIGHT
Variable: DEFAULT_LIGHT
constDEFAULT_LIGHT:Light
Defined in: assemblage/light.ts:31
Light from the upper left.
The convention nearly all 2D game art uses, because it matches where people expect a sun to be and reads as depth without anyone thinking about it.
